mirror of
https://github.com/ArthurDanjou/WitchRush.git
synced 2026-01-14 12:14:39 +01:00
Avancement du Plugin
This commit is contained in:
@@ -69,8 +69,13 @@
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.13.1-R0.1-SNAPSHOT</version>
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<version>1.12.2-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.12.2-R0.1-SNAPSHOT</version>
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</dependency>
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</dependencies>
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</project>
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@@ -1,5 +1,7 @@
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package net.berrygames.witchrush;
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import net.berrygames.witchrush.game.GameState;
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import net.berrygames.witchrush.tools.Locations;
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import org.bukkit.Color;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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@@ -20,13 +22,19 @@ public class WitchPlayer {
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public WitchPlayer(Player player) {
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this.player = player;
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this.spectator = false;
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this.spectator =
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(WitchRush.get().getState().equals(GameState.WAITING) ||
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WitchRush.get().getState().equals(GameState.WAITING)) ? false : true;
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this.kills = 0;
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this.death = 0;
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}
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public void teleportPlayer(){
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if(spectator){
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player.teleport(Locations.SPAWN_SPECTATORS.getLocation());
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} else {
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player.teleport(Locations.PLAYER_SPAWN_WAITING_ROOM.getLocation());
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}
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}
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public void giveStuff(){
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@@ -57,6 +57,6 @@ public class WitchRush extends JavaPlugin {
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}
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public static String prefix(){
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return "§5§lWitchRush §8§l| §d";
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return "§5§lWitchRush §8§l\u258f §d";
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}
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}
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@@ -1,7 +1,8 @@
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package net.berrygames.witchrush.commands.admins;
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import net.berrygames.witchrush.game.SpawnPNJ;
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import net.berrygames.witchrush.tools.SpawnPNJ;
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import net.berrygames.witchrush.tools.Locations;
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import net.berrygames.witchrush.tools.SpawnWitch;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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@@ -26,6 +27,13 @@ public class TestCMD implements CommandExecutor {
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new SpawnPNJ("U jaune", Locations.UPGRADE_JAUNE.getLocation()).spawn();
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}
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if(args[0].equals("w")){
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new SpawnWitch("W Rouge", Locations.WITCH_ROUGE.getLocation()).spawn();
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new SpawnWitch("W Bleu", Locations.WITCH_BLEU.getLocation()).spawn();
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new SpawnWitch("W Vert", Locations.WITCH_VERT.getLocation()).spawn();
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new SpawnWitch("W Jaune", Locations.WITCH_JAUNE.getLocation()).spawn();
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}
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return false;
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}
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}
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@@ -2,16 +2,33 @@ package net.berrygames.witchrush.game;
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import net.berrygames.witchrush.WitchRush;
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import net.berrygames.witchrush.tools.Locations;
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import net.berrygames.witchrush.tools.SpawnWitch;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Witch;
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import org.bukkit.scheduler.BukkitRunnable;
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public class NoPVPTask extends BukkitRunnable {
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private int timer = 60 * 3;
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private int timer = 30;
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@Override
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public void run() {
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WitchRush.get().setState(GameState.NOPVP);
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if(timer == 0){
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new PVPTask().runTaskTimer(WitchRush.get(), 0, 20);
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Bukkit.broadcastMessage(WitchRush.prefix()+" Les §6Witchs §dsont apparues, §d§nBonne chance à vous !");
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new SpawnWitch("W", Locations.WITCH_ROUGE.getLocation()).spawn();
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new SpawnWitch("W", Locations.WITCH_BLEU.getLocation()).spawn();
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new SpawnWitch("W", Locations.WITCH_VERT.getLocation()).spawn();
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new SpawnWitch("W", Locations.WITCH_JAUNE.getLocation()).spawn();
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cancel();
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}
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timer--;
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}
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@@ -0,0 +1,15 @@
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package net.berrygames.witchrush.game;
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import org.bukkit.scheduler.BukkitRunnable;
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public class PVPTask extends BukkitRunnable {
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int timer = 20 * 60;
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@Override
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public void run() {
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timer--;
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}
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}
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@@ -1,28 +0,0 @@
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package net.berrygames.witchrush.game;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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public class SpawnPNJ {
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private EntityType entity;
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private String name;
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private Location location;
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public SpawnPNJ(String name, Location location) {
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this.entity = EntityType.VILLAGER;
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this.name = name;
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this.location = location;
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}
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public void spawn(){
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Entity witch = location.getWorld().spawnEntity(location, entity);
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witch.setCustomName(name);
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witch.setCustomNameVisible(true);
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witch.setSilent(true);
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witch.setInvulnerable(true);
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}
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}
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@@ -1,29 +0,0 @@
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package net.berrygames.witchrush.game;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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public class SpawnWitch {
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private EntityType entity;
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private String name;
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private Location location;
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public SpawnWitch(String name, Location location) {
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this.entity = EntityType.WITCH;
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this.name = name;
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this.location = location;
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}
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public void spawn(){
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Entity witch = location.getWorld().spawnEntity(location, entity);
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witch.setCustomName(name);
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witch.setCustomNameVisible(true);
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witch.setSilent(true);
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witch.setInvulnerable(true);
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net.m
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}
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}
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@@ -1,37 +1,38 @@
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package net.berrygames.witchrush.game;
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import net.berrygames.witchrush.WitchPlayer;
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import net.berrygames.witchrush.WitchRush;
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import net.berrygames.witchrush.tools.Locations;
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import net.berrygames.witchrush.tools.SpawnPNJ;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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public class StartTask extends BukkitRunnable {
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private int timer = 120;
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private int timer = 30;
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@Override
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public void run() {
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if(timer == 0){
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new NoPVPTask().runTaskTimer(WitchRush.get(), 0, 20);
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Bukkit.broadcastMessage(WitchRush.prefix()+"§CLa partie commence ! Vous avez 3minutes pour vous preparer !");
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Bukkit.broadcastMessage(WitchRush.prefix()+"§dLa partie commence !");
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Bukkit.broadcastMessage(WitchRush.prefix()+"§Vous avez §63minutes §dpour vous préparez.");
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cancel();
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//TP Player
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//Spawn SHOP
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new SpawnPNJ("S bleu", Locations.SHOP_BLEU.getLocation()).spawn();
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new SpawnPNJ("S rouge", Locations.SHOP_ROUGE.getLocation()).spawn();
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new SpawnPNJ("S vert", Locations.SHOP_VERT.getLocation()).spawn();
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new SpawnPNJ("S jaune", Locations.SHOP_JAUNE.getLocation()).spawn();
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new SpawnPNJ("S", Locations.SHOP_BLEU.getLocation()).spawn();
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new SpawnPNJ("S", Locations.SHOP_ROUGE.getLocation()).spawn();
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new SpawnPNJ("S", Locations.SHOP_VERT.getLocation()).spawn();
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new SpawnPNJ("S", Locations.SHOP_JAUNE.getLocation()).spawn();
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//Spawn UPGRADE
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new SpawnPNJ("U bleu", Locations.UPGRADE_BLEU.getLocation()).spawn();
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new SpawnPNJ("U rouge", Locations.UPGRADE_ROUGE.getLocation()).spawn();
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new SpawnPNJ("U vert", Locations.UPGRADE_VERT.getLocation()).spawn();
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new SpawnPNJ("U jaune", Locations.UPGRADE_JAUNE.getLocation()).spawn();
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new SpawnPNJ("U", Locations.UPGRADE_BLEU.getLocation()).spawn();
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new SpawnPNJ("U", Locations.UPGRADE_ROUGE.getLocation()).spawn();
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new SpawnPNJ("U", Locations.UPGRADE_VERT.getLocation()).spawn();
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new SpawnPNJ("U", Locations.UPGRADE_JAUNE.getLocation()).spawn();
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}
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@@ -1,8 +1,10 @@
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package net.berrygames.witchrush.listeners;
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import net.berrygames.witchrush.WitchRush;
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import net.berrygames.witchrush.listeners.players.InteractEvent;
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import net.berrygames.witchrush.listeners.players.PlayerJoin;
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import net.berrygames.witchrush.listeners.players.PlayerQuit;
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import net.berrygames.witchrush.listeners.world.WorldEvents;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.PluginManager;
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@@ -14,8 +16,10 @@ public class ListenersManager {
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// --- PLAYERS ---//
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pm.registerEvents(new PlayerJoin(), main);
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pm.registerEvents(new PlayerQuit(), main);
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pm.registerEvents(new InteractEvent(), main);
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// --- WORLD ---//
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pm.registerEvents(new WorldEvents(), main);
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System.out.println("Events register");
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}
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@@ -0,0 +1,50 @@
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package net.berrygames.witchrush.listeners.players;
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import net.berrygames.witchrush.WitchRush;
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import net.berrygames.witchrush.game.GameState;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerInteractAtEntityEvent;
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public class InteractEvent implements Listener {
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@EventHandler
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public void pvp(EntityDamageEvent e){
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if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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e.setCancelled(true);
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}
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}
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@EventHandler
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public void pvp(EntityDamageByBlockEvent e){
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if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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e.setCancelled(true);
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}
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}
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@EventHandler
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public void pvp(EntityDamageByEntityEvent e){
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if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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e.setCancelled(true);
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}
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}
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@EventHandler
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public void click(PlayerInteractAtEntityEvent e){
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Player player = e.getPlayer();
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if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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e.setCancelled(true);
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}
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if(e.getRightClicked().getName().equals("S")){
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player.sendMessage("s");
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}
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if(e.getRightClicked().getName().equals("U")){
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player.sendMessage("u");
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}
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}
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}
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@@ -20,10 +20,13 @@ public class PlayerJoin implements Listener {
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if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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e.setJoinMessage(
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WitchRush.prefix()+player.getName()+
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" a rejoint la partie §7(§d"+
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WitchRush.prefix()+"§e"+player.getName()+
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" §da rejoint la partie §7(§d"+
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WitchPlayer.getwitchMap().size()+
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"§8/§d16§7)");
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player.sendTitle("§5WitchRush", "§DLe rush avec des Witchs");
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player.setGameMode(GameMode.ADVENTURE);
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player.setLevel(0);
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player.setHealth(20);
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@@ -35,6 +38,21 @@ public class PlayerJoin implements Listener {
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new StartTask().runTaskTimer(WitchRush.get(), 0, 20);
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WitchRush.get().setState(GameState.STARTING);
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}
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} else {
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player.sendMessage(" ");
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player.sendMessage("§8(Spectateur) §7Vous êtes spectateur pour cette partie.");
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player.sendMessage("§7Seul les autres spectateurs voient vos messages !");
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player.sendMessage(" ");
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e.setJoinMessage(null);
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player.setGameMode(GameMode.SPECTATOR);
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player.setLevel(0);
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player.setHealth(20);
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player.setFoodLevel(20);
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witchPlayer.teleportPlayer();
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witchPlayer.sendGameScoreboard();
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}
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}
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}
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@@ -2,6 +2,7 @@ package net.berrygames.witchrush.listeners.players;
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import net.berrygames.witchrush.WitchPlayer;
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import net.berrygames.witchrush.WitchRush;
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import net.berrygames.witchrush.game.GameState;
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import net.berrygames.witchrush.game.StartTask;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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@@ -16,11 +17,26 @@ public class PlayerQuit implements Listener {
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Player player = e.getPlayer();
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WitchPlayer witchPlayer = WitchPlayer.get(player);
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e.setQuitMessage(null);
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witchPlayer.removePlayer();
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if(WitchPlayer.getwitchMap().size() < 4){
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if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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e.setQuitMessage(
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WitchRush.prefix()+"§e"+player.getName()+
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" §da rejoint la partie §7(§d"+
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WitchPlayer.getwitchMap().size()+
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"§8/§d16§7)");
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} else {
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e.setQuitMessage(null);
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}
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if(WitchPlayer.getwitchMap().size() < 4 && WitchRush.get().getState().equals(GameState.STARTING)){
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Bukkit.broadcastMessage(WitchRush.prefix()+"§CLe lancement de la partie est annulé. Il n'y a pas assez de joueurs !");
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new StartTask().cancel();
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if(!new StartTask().isCancelled()){
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new StartTask().cancel();
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||||
}
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||||
|
||||
}
|
||||
}
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||||
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||||
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||||
@@ -0,0 +1,31 @@
|
||||
package net.berrygames.witchrush.listeners.world;
|
||||
|
||||
import net.berrygames.witchrush.WitchRush;
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||||
import net.berrygames.witchrush.game.GameState;
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||||
import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockDamageEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
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||||
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||||
public class WorldEvents implements Listener {
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||||
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||||
@EventHandler
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||||
public void place(BlockPlaceEvent e){
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||||
if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
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||||
e.setCancelled(true);
|
||||
}
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||||
}
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||||
@EventHandler
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public void breake(BlockBreakEvent e){
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||||
if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void damage(BlockDamageEvent e){
|
||||
if(WitchRush.get().getState().equals(GameState.WAITING) || WitchRush.get().getState().equals(GameState.STARTING)){
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
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||||
@@ -6,31 +6,31 @@ import org.bukkit.Location;
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||||
public enum Locations {
|
||||
|
||||
//PLAYERS
|
||||
PLAYER_SPAWN_WAITING_ROOM(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
PLAYER_SPAWN_BLEU(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
PLAYER_SPAWN_ROUGE(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
PLAYER_SPAWN_JAUNE(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
PLAYER_SPAWN_VERT(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
PLAYER_SPAWN_WAITING_ROOM(new Location(Bukkit.getWorld("world"), 0.5, 65, 0.5, 0, 0)),
|
||||
PLAYER_SPAWN_BLEU(new Location(Bukkit.getWorld("world"), 5.5, 65, -4.5, 50, 0)),
|
||||
PLAYER_SPAWN_ROUGE(new Location(Bukkit.getWorld("world"), -4.5, 65, 5.5, -120, 0)),
|
||||
PLAYER_SPAWN_JAUNE(new Location(Bukkit.getWorld("world"), 5.5, 65, 5.5, 120, 0)),
|
||||
PLAYER_SPAWN_VERT(new Location(Bukkit.getWorld("world"), -4.5, 65, -4.5, -50, 0)),
|
||||
|
||||
SPAWN_SPECTATORS(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
SPAWN_SPECTATORS(new Location(Bukkit.getWorld("world"), 0.5, 70, 0.5, 0, 0)),
|
||||
|
||||
//WITCH
|
||||
WITCH_BLEU(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
WITCH_ROUGE(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
WITCH_JAUNE(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
WITCH_ERT(new Location(Bukkit.getWorld("world"), 0, 0, 0)),
|
||||
WITCH_BLEU(new Location(Bukkit.getWorld("world"), 9.5, 65, -8.5, 50, 0)),
|
||||
WITCH_ROUGE(new Location(Bukkit.getWorld("world"), -8.5, 65, 9.5, -120, 0)),
|
||||
WITCH_JAUNE(new Location(Bukkit.getWorld("world"), 9.5, 65, 9.5, 120, 0)),
|
||||
WITCH_VERT(new Location(Bukkit.getWorld("world"), -8.5, 65, -8.5, -50, 0)),
|
||||
|
||||
//PNJ SHOP
|
||||
SHOP_BLEU(new Location(Bukkit.getWorld("world"), 1, 100, 0)),
|
||||
SHOP_ROUGE(new Location(Bukkit.getWorld("world"), 3, 100, 0)),
|
||||
SHOP_JAUNE(new Location(Bukkit.getWorld("world"), 5, 100, 0)),
|
||||
SHOP_VERT(new Location(Bukkit.getWorld("world"), 7, 100, 0)),
|
||||
SHOP_BLEU(new Location(Bukkit.getWorld("world"), 9.5, 65, -5.5, 90, 0)),
|
||||
SHOP_ROUGE(new Location(Bukkit.getWorld("world"), -8.5, 65, 6.5, -90, 0)),
|
||||
SHOP_JAUNE(new Location(Bukkit.getWorld("world"), 6.5, 65, 9.5, 190, 0)),
|
||||
SHOP_VERT(new Location(Bukkit.getWorld("world"), -5.5, 65, -8.5, 0, 0)),
|
||||
|
||||
//PNJ SOLO UPGRADE
|
||||
UPGRADE_BLEU(new Location(Bukkit.getWorld("world"), 2, 100, 0)),
|
||||
UPGRADE_ROUGE(new Location(Bukkit.getWorld("world"), 4, 100, 0)),
|
||||
UPGRADE_JAUNE(new Location(Bukkit.getWorld("world"), 6, 100, 0)),
|
||||
UPGRADE_VERT(new Location(Bukkit.getWorld("world"), 8, 100, 0)),
|
||||
UPGRADE_BLEU(new Location(Bukkit.getWorld("world"), 6, 65, -8.5, 0, 0)),
|
||||
UPGRADE_ROUGE(new Location(Bukkit.getWorld("world"), -5.5, 65, 9.5, -180, 0)),
|
||||
UPGRADE_JAUNE(new Location(Bukkit.getWorld("world"), 9.5, 65, 6.5, 90, 0)),
|
||||
UPGRADE_VERT(new Location(Bukkit.getWorld("world"), -8.5, 65, -5.5, -90, 0)),
|
||||
|
||||
;
|
||||
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
package net.berrygames.witchrush.tools;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Villager;
|
||||
|
||||
public class SpawnPNJ {
|
||||
|
||||
private Villager villager;
|
||||
private String name;
|
||||
private Location location;
|
||||
|
||||
public SpawnPNJ(String name, Location location) {
|
||||
this.name = name;
|
||||
this.location = location;
|
||||
}
|
||||
|
||||
public void spawn(){
|
||||
this.villager = Bukkit.getWorld("world").spawn(location, Villager.class, v ->{
|
||||
v.setAI(false);
|
||||
v.setCustomName(name);
|
||||
v.setCustomNameVisible(true);
|
||||
v.setSilent(true);
|
||||
v.setGravity(false);
|
||||
v.setInvulnerable(true);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package net.berrygames.witchrush.tools;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Witch;
|
||||
|
||||
public class SpawnWitch {
|
||||
|
||||
private Witch witch;
|
||||
private String name;
|
||||
private Location location;
|
||||
|
||||
public SpawnWitch(String name, Location location) {
|
||||
this.name = name;
|
||||
this.location = location;
|
||||
}
|
||||
|
||||
public void spawn(){
|
||||
this.witch = Bukkit.getWorld("world").spawn(location, Witch.class, w ->{
|
||||
w.setAI(false);
|
||||
w.setCustomName(name);
|
||||
w.setCustomNameVisible(true);
|
||||
w.setSilent(true);
|
||||
w.setGravity(false);
|
||||
w.setInvulnerable(true);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user