Files
rustlings/exercises/07_structs/structs1.rs
Arthur DANJOU f4120eabdf Add initial solution files for Rustlings exercises and quizzes
- Created empty solution files for various exercises in strings, modules, hashmaps, options, error handling, generics, traits, lifetimes, tests, iterators, smart pointers, threads, macros, clippy, conversions, and quizzes.
- Each solution file contains a main function with a comment indicating that it will be automatically filled after completing the exercise.
- Added a README.md file to provide information about the solutions and their purpose.
2026-01-26 16:43:17 +01:00

51 lines
1.1 KiB
Rust

struct ColorRegularStruct {
// TODO: Add the fields that the test `regular_structs` expects.
// What types should the fields have? What are the minimum and maximum values for RGB colors?
red: u8,
green: u8,
blue: u8,
}
struct ColorTupleStruct(u8, u8, u8);
#[derive(Debug)]
struct UnitStruct;
fn main() {
// You can optionally experiment here.
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn regular_structs() {
// TODO: Instantiate a regular struct.
let green = ColorRegularStruct { red: 0, green: 255, blue: 0 };
assert_eq!(green.red, 0);
assert_eq!(green.green, 255);
assert_eq!(green.blue, 0);
}
#[test]
fn tuple_structs() {
// TODO: Instantiate a tuple struct.
let green = ColorTupleStruct(0, 255, 0);
assert_eq!(green.0, 0);
assert_eq!(green.1, 255);
assert_eq!(green.2, 0);
}
#[test]
fn unit_structs() {
// TODO: Instantiate a unit struct.
let unit_struct = UnitStruct;
let message = format!("{unit_struct:?}s are fun!");
assert_eq!(message, "UnitStructs are fun!");
}
}