Add initial solution files for Rustlings exercises and quizzes

- Created empty solution files for various exercises in strings, modules, hashmaps, options, error handling, generics, traits, lifetimes, tests, iterators, smart pointers, threads, macros, clippy, conversions, and quizzes.
- Each solution file contains a main function with a comment indicating that it will be automatically filled after completing the exercise.
- Added a README.md file to provide information about the solutions and their purpose.
This commit is contained in:
2026-01-26 16:43:17 +01:00
commit f4120eabdf
219 changed files with 5158 additions and 0 deletions

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fn main() {
// DON'T EDIT THIS SOLUTION FILE!
// It will be automatically filled after you finish the exercise.
}

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fn main() {
// DON'T EDIT THIS SOLUTION FILE!
// It will be automatically filled after you finish the exercise.
}

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fn main() {
// DON'T EDIT THIS SOLUTION FILE!
// It will be automatically filled after you finish the exercise.
}

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trait Licensed {
fn licensing_info(&self) -> String {
"Default license".to_string()
}
}
struct SomeSoftware;
struct OtherSoftware;
impl Licensed for SomeSoftware {}
impl Licensed for OtherSoftware {}
fn compare_license_types(software1: impl Licensed, software2: impl Licensed) -> bool {
// ^^^^^^^^^^^^^ ^^^^^^^^^^^^^
software1.licensing_info() == software2.licensing_info()
}
fn main() {
// You can optionally experiment here.
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn compare_license_information() {
assert!(compare_license_types(SomeSoftware, OtherSoftware));
}
#[test]
fn compare_license_information_backwards() {
assert!(compare_license_types(OtherSoftware, SomeSoftware));
}
}

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trait SomeTrait {
fn some_function(&self) -> bool {
true
}
}
trait OtherTrait {
fn other_function(&self) -> bool {
true
}
}
struct SomeStruct;
impl SomeTrait for SomeStruct {}
impl OtherTrait for SomeStruct {}
struct OtherStruct;
impl SomeTrait for OtherStruct {}
impl OtherTrait for OtherStruct {}
fn some_func(item: impl SomeTrait + OtherTrait) -> bool {
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^
item.some_function() && item.other_function()
}
fn main() {
// You can optionally experiment here.
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_some_func() {
assert!(some_func(SomeStruct));
assert!(some_func(OtherStruct));
}
}