Update dependencies and remove Globe component

- Updated various dependencies in package.json and pnpm-lock.yaml for improved performance and compatibility.
- Removed the Globe component from the home page, streamlining the layout and reducing complexity.
This commit is contained in:
2025-04-06 22:58:30 +02:00
parent 1153a2003f
commit dc63d1b206
4 changed files with 889 additions and 750 deletions

View File

@@ -1,140 +0,0 @@
<script lang="ts" setup>
import type { COBEOptions } from 'cobe'
import createGlobe from 'cobe'
import { useSpring } from 'vue-use-spring'
interface GlobeProps {
class?: string
config?: Partial<COBEOptions>
mass?: number
tension?: number
friction?: number
precision?: number
locations?: Array<{ latitude: number, longitude: number }>
myLocation?: { latitude: number, longitude: number }
}
const props = withDefaults(defineProps<GlobeProps>(), {
mass: 1,
tension: 280,
friction: 100,
precision: 0.001,
})
const DEFAULT_CONFIG: COBEOptions = {
width: 400,
height: 400,
onRender: () => {},
devicePixelRatio: 2,
phi: 0,
theta: 0.3,
dark: 0,
diffuse: 0.4,
mapSamples: 20000,
mapBrightness: 1.7,
baseColor: [0.5, 0.5, 0.5],
opacity: 0.7,
markerColor: [160 / 255, 160 / 255, 160 / 255],
glowColor: [0.4, 0.4, 0.4],
markers: [],
}
const globeCanvasRef = ref<HTMLCanvasElement>()
const phi = ref(0)
const width = ref(0)
const pointerInteracting = ref()
const pointerInteractionMovement = ref()
let globe: ReturnType<typeof createGlobe> | null = null
const spring = useSpring(
{
r: 0,
},
{
mass: props.mass,
tension: props.tension,
friction: props.friction,
precision: props.precision,
},
)
function updatePointerInteraction(clientX: number | null) {
if (clientX !== null) {
pointerInteracting.value = clientX - (pointerInteractionMovement.value ?? clientX)
}
else {
pointerInteracting.value = null
}
if (globeCanvasRef.value) {
globeCanvasRef.value.style.cursor = clientX ? 'grabbing' : 'grab'
}
}
function updateMovement(clientX: number) {
if (pointerInteracting.value !== null) {
const delta = clientX - (pointerInteracting.value ?? clientX)
pointerInteractionMovement.value = delta
spring.r = delta / 200
}
}
function onRender(state: Record<string, unknown>) {
if (!pointerInteracting.value) {
phi.value += 0.005
}
state.phi = phi.value + spring.r
state.width = width.value * 2
state.height = width.value * 2
state.markers = props.locations?.map(location => ({
location: [location.latitude, location.longitude],
size: props.myLocation?.latitude === location.latitude && props.myLocation?.longitude === location.longitude ? 0.1 : 0.05,
}))
}
function onResize() {
if (globeCanvasRef.value) {
width.value = globeCanvasRef.value.offsetWidth
}
}
function createGlobeOnMounted() {
const config = { ...DEFAULT_CONFIG, ...props.config }
globe = createGlobe(globeCanvasRef.value!, {
...config,
width: width.value,
height: width.value,
onRender,
})
}
onMounted(() => {
window.addEventListener('resize', onResize)
onResize()
createGlobeOnMounted()
setTimeout(() => (globeCanvasRef.value!.style.opacity = '1'))
})
onBeforeUnmount(() => {
globe?.destroy()
window.removeEventListener('resize', onResize)
})
</script>
<template>
<div :class="props.class">
<canvas
ref="globeCanvasRef"
class="size-full opacity-0 transition-opacity duration-1000 ease-in-out [contain:layout_paint_size]"
@pointerdown="(e) => updatePointerInteraction(e.clientX)"
@pointerup="updatePointerInteraction(null)"
@pointerout="updatePointerInteraction(null)"
@mousemove="(e) => updateMovement(e.clientX)"
@touchmove="(e) => e.touches[0] && updateMovement(e.touches[0].clientX)"
/>
</div>
</template>